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I still have latest series of add-ons in the works (the first 7 levels of HoI1 will be released within the first week of November). The gameplay might be similar to City of Steam, but it does not feature premium advertisement which is a major positive point for the game.Īs for Battle for Wesnoth, I will probably keep on playing this game forever. I started playing League of Legends a month ago and I absolutely love it (Katarina ). Considering the storylines, Dawnguard was the best one (I played as a Vampire Lord) since it involves the exploration of two massive dungeons (the Soul Cairn and the Forgotten Vale). Completed every quest, killed every boss even the hidden ones, and acquired all spells and special items) playing The Elder Scrolls V: Skyrim earlier this year.
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Anyway, it's both libre and gratis, and cross-platform (they're even working on an Android port), so give it a go if you feel like it. though there are definitely some enemies that hit much harder than you might expect, so you can still get yourself killed pretty easily if you're not careful. It's also a lot better than some other Rogue-likes about not killing you with stuff you literally could have never seen coming or avoided. The default mode gives you a small number of resurrections before permadeath hits you, but it's still fairly difficult. For fans of the less-RPG-like play, there's also an infinite dungeon mode, and you can choose permadeath at character creation. There's even a (much-needed) tutorial, though honestly I wasn't a huge fan of its execution. It also has some more familiar RPG elements, like an overworld with towns, dialogue with NPCs, fetch/collection/escort quests, etc.
It has actual graphics, you can do everything with the mouse if you feel like it, you don't have to memorize a separate hotkey for using a ring vs. It sits in the Rogue-like genre, but without most of the elements that turn new players off. I don't know how I went this long without ever playing or even hearing about Tales of Maj'Eyal, because apparently it's kind of a big deal, but now I've spent entirely too much time over the past two days playing it. I thought about posting this in the "what's the appeal of a Rogue-like" thread, but I guess it fits better here.